Game two · cards
Ridge Climb 🃏
A card turns face up. Will the next one be higher or lower? Every correct call lifts your pot and your streak a little further up the ridge. Bank whenever your nerve says so — one wrong call and the pot slides away. Free virtual credits, all the way.
Card order
Low to high: 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A. A tie keeps you safe and deals again.
How it plays
Four quick notes
Call it
After the first card, choose higher or lower for the next. Guess right and you climb on.
The pot grows
Each correct call multiplies the pot by 1.4 and adds to your streak. Momentum builds fast.
Bank or risk
Bank the pot any time to lock it into your balance — or push on and risk it for more.
Free to play
Stakes and pots are virtual credits with no value. Top up for free whenever you run low.
Play-for-fun only. Ridge Climb is a social game using virtual credits with no monetary value and no prizes. For ages 18+. If gambling is affecting your life, free Swiss support is available — SOS Spielsucht 0800 040 080.